- Students are to follow the requirements of the Handbook for the year they commenced the course.
However, the subject links below do not contain the subject information for the current year. You can view current subject information through the new Course Handbook.
Bachelor of Computer Science
Testamur Title of Degree:
Bachelor of Computer Science
UOW Course Code:
Total Credit Points:
3 years full-time or part-time equivalent
Faculty of Engineering & Information Sciences
Delivery Campus / UAC Code:
Wollongong / 754104 - Multimedia and Game Development
The Bachelor of Computer Science focuses on the development of high-level programming skills that can be applied across a wide range of applications, including analysis of stock market trends, games design, neural network design, automatic teller machines and patient monitoring in hospitals.
The core subjects teach you to understand the structure of data and the role it plays in delivering solutions to complex problems. The degree includes core of programming subjects as well as electives in languages, artificial intelligence, computer security, computer graphics, operating systems, real-time software and software engineering. Completion of a major is not compulsory but is highly encouraged. Majors include:
Digital Systems Security
Information Security is becoming an increasingly important aspect of information technology. Industry has shown their interest in having secure systems and employees with skills in information security.
Enterprise Systems Development
Enterprise systems development focuses on the creation of software systems that use the large scale, mixed-platform distributed computing facilities of large commercial and government organisations.
Mobile Computing focuses on the development paradigms, technologies and techniques that deliver mobile content and services. It addresses four key areas within this rapidly changing arena: design for useability principles; distributed systems; internet technology; and mobile application programming.
Multimedia and Game Development
This major has been developed in response to the needs of the growing Australian game development industry, where employees require both traditional computer science skills and creative skills.
This major addresses the software engineering process using an Object Oriented approach. Students work in a group that mimics the working environment of the software development industry.
Academic requirements and English requirements are available from the Course Finder.
Course Learning Outcomes
Students graduating from the Bachelor of Computer Science will be able to:
- Demonstrate an understanding of core knowledge of computer fundamentals and the ability to apply theoretical basis of computer science to solve a range of practical problems.
- Design and develop innovative software solutions for a variety of applications.
- Design, develop, and employ novel approaches and algorithms in solving practical problems.
- Deploy appropriate theory, practices, and tools for the specification, design, implementation, and maintenance as well as the evaluation of computer-based systems.
- Function effectively as part of a team to accomplish a set of common goals and objectives and communicate with project stake holders.
- Adopt a professional and ethical approach to decision making and related social responsibilities.
Students who enrol in the Bachelor of Computer Science shall accrue an aggregate of at least 144 credit points by satisfactory completion of:
1. The following core subjects:
|Subject Code||subject Name||Credit Points||Session(s)|
|CSCI103||Algorithms and Problem Solving||6||Autumn, Spring|
|CSCI114||Procedural Programming||6||Autumn, Spring|
|CSCI124||Applied Programming||6||Autumn, Spring|
|CSCI120||Professional Computing||6||Autumn, Spring|
|STAT131||Understanding Variation and Uncertainty||6||Autumn|
|CSCI203||Algorithms and Data Structures||6||Spring|
|CSCI204||Object and Generic Programming in C++||6||Autumn, Spring|
|CSCI222||Systems Development||6||Autumn, Spring|
Note: Enrolment in CSCI204 in Autumn session is strongly recommended
2. An additional 24 credit points of 300-level subjects, (not listed above), of which 12 credit points must be CSCI subjects. The remaining 12 credit points may be additional CSCI 300-level subjects or 300-level subjects from the General Schedule.
3. No more than 60 credit points at 100-level.
Students enrolled in this degree may major in:
- Digital Systems Security
- Enterprise Systems Development
- Mobile Computing
- Multimedia and Game Development
- Software Engineering
Completion of a major is not compulsory.
To satisfy the requirements for a major study a student must satisfy the requirements for the award of the Bachelor of Computer Science, and have completed the subjects that comprise a major.
Note that certain 300 level subjects, required as part of a major, may have 200 level prerequisite subjects which are not listed as part of the major.
To be awarded with a double major, candidates must ensure that four of the subjects selected satisfy the requirements of one major and that a separate set of four subjects satisfy the requirements of a second major, i.e. any subject counted towards one major cannot also be counted towards a second major.
Approved double majors are available in any combination of majors from the list above.
Note that it is not a requirement for the award of this degree that a major study be undertaken.
Even though Computer Science is not available as a single major in the BCompSc, it is available as one component of a double* major with one of the following disciplines as the other major:
This double major requires satisfactory completion of a major study in Computer Science and satisfactory completion of a major study in Management, as outlined in the Bachelor of Commerce entry. Note, however, that students are not required to complete the core subjects as listed in the Bachelor of Commerce except where those subjects are prerequisites to subjects in the Management major. All students must satisfy subject prerequisites except where waivers have been granted.
This double major requires satisfactory completion of a major study in Computer Science and satisfactory completion of a major study in Marketing, as outlined in the Bachelor of Commerce entry. Note, however, that students are not required to complete the core subjects as listed in the Bachelor of Commerce, except where those subjects are pre-requisites for subjects in the Marketing major. All students must satisfy subject pre-requisites, except where waivers have been granted.
This double major requires satisfactory completion of a major study in Computer Science and satisfactory completion of at least 60 credit points of subjects chosen from the Mathematics Schedule, including at least 18 credit points of 200-level MATH/STAT subjects and 24 credit points of 300-level MATH/STAT subjects.
This double major requires satisfactory completion of a major study in Computer Science and satisfactory completion of a major in Politics, as outlined in the Bachelor of Arts entry.
*When checking if someone is eligible for the double major in Computer Science and a discipline listed above, it should be assumed that to satisfy the requirements for a major study in Computer Science a student shall satisfactorily complete the BCompSc core subjects as listed in the course requirements, plus an additional 12 credit points of 300-level CSCI subjects.
All candidates are expected to consult with the School and Faculty advisers before committing themselves to any particular pattern of study, whether outlined above or not.
Credit and articulation arrangements are available from the Course Finder. Refer to UOW's credit arrangements for information on how to apply for credit.
The Bachelor of Computer Science is being accredited by the Australian Computer Society as potentially meeting the requirements for membership at a “Professional Level”.
Further information is available at:
UOW Course Finder