Undergraduate Courses
  • Students are to follow the requirements of the Handbook for the year they commenced the course.

    However, the subject links below do not contain the subject information for the current year. You can view current subject information through the new Course Handbook.

Multimedia and Game Development

Subjects Required for Major Study

To satisfy the requirements for a major study in Multimedia and Game Development, a student shall satisfactorily complete the Bachelor of Computer Science core subjects, as listed in the course requirements, and the following additional core subjects as listed below:

Subject Code subject Name Credit Points Session(s)
Year 2
CSCI236 3D Modelling and Animation* 6 Spring/Summer
Year 3
Choose THREE subjects from the following (18cp):
CSCI336 Computer Graphics 6 Autumn
CSCI346 Game Development 6 Autumn
CSCI356 Game Engine Fundamentals 6 Spring
CSCI366 Multimedia Computing 6 Autumn
* Please note that this subject runs over both Spring and Summer sessions. Results will not be declared until the end of Summer session.

Students are strongly encouraged to choose some electives from Creative Arts. Please consult with staff in the Faculty of Law, Humanities & the Arts regarding appropriate subjects.

Double Majors

A major in Multimedia and Game Development, can be combined with Enterprise Systems Development, Digital Systems Security, Software Engineering or Mobile Computing.

Credit Arrangements

Credit and articulation arrangements are available from the Course Finder. Refer to UOW's credit arrangements for information on how to apply for credit.

Other Information

Further information is available at:
UOW Course Finder
Email: eis@uow.edu.au

Last reviewed: 10 January, 2017