- Students are to follow the requirements of the Handbook for the year they commenced the course.
However, the subject links below do not contain the subject information for the current year. You can view current subject information through the new Course Handbook.
Multimedia and Game Development
Subjects Required for Major Study
To satisfy the requirements for a major study in Multimedia and Game Development, a student shall satisfactorily complete the Bachelor of Computer Science core subjects, as listed in the course requirements, and the following additional core subjects as listed below:
Subject Code | subject Name | Credit Points | Session(s) |
---|---|---|---|
Year 2 | |||
CSCI236 | 3D Modelling and Animation* | 6 | Spring/Summer |
Year 3 | |||
Choose THREE subjects from the following (18cp): | |||
CSCI336 | Computer Graphics | 6 | Autumn |
CSCI346 | Game Development | 6 | Autumn |
CSCI356 | Game Engine Fundamentals | 6 | Spring |
CSCI366 | Multimedia Computing | 6 | Autumn |
* Please note that this subject runs over both Spring and Summer sessions. Results will not be declared until the end of Summer session. |
Students are strongly encouraged to choose some electives from Creative Arts. Please consult with staff in the Faculty of Law, Humanities & the Arts regarding appropriate subjects.
Double Majors
A major in Multimedia and Game Development, can be combined with Enterprise Systems Development, Digital Systems Security, Software Engineering or Mobile Computing.
Credit Arrangements
Credit and articulation arrangements are available from the Course Finder. Refer to UOW's credit arrangements for information on how to apply for credit.
Other Information
Further information is available at:
UOW Course Finder
Email: eis@uow.edu.au