Professor Janet Wiles, University of Queensland
see also http://www.
PhD Students - Former
Christopher Nolan, Computational models of emotional learning,
Ruth Schultz, Evolving a Language Grounded in Perceptions, Local Views and
Behaviours,
Penny Drennan, User-Centred Design and Evaluation of
Non-player Characters in Games,
Nic Geard, Artificial Ontogenies: A
computational model of the control and evolution and evolution of
development,
James R. Watson, From Genotypes to Phenotypes and Back
Again: modeling the interaction between individual behaviour and
evolution,
Daniel Johnson, Exploring Mindlessness as an Explanation for the Media Equation: Why and when people will treat computers as social actors,
Kai Willadsen, Robustness in Boolean models of Genetic Regulatory Systems,
Scott Bolland, FAE: The Fluid Analogies Engine - A Dynamic, Hybrid Model of Perception and Mental Deliberation,
Penny Sweetser, An Emergent Approach to Game Design, Development and Play,
Brad Tonkes, On the Origins of Linguistic Structure: Computational models of the evolution of language,
Michael Norris, Assessment and Extension of Wang's Oscillatory Model of Auditory Stream Segregation Computer Music Research,
Jay Burmeister, Studies in Human and Computer Go: Assessing
the Game of Go as a Research Domain for Cognitive Science. Go Papers,
Hanna Majewski, A Study of Feature Binding in Artificial Neural Networks with Sigmoid and Complex Activation Functions,
Paul E. Bakker, On the Implementation of Quasiregular Mappings by Feedforward Connectionist Networks,
Simon Dennis, The Integration of Learning into Models of Human Memory,
Steven A. Phillips, Connectionism and the Problem of Systematicity,
PhD Students - Current