- Students are to follow the requirements of the Handbook for the year they commenced the course.
However, the subject links below do not contain the subject information for the current year. You can view current subject information through the new Course Handbook.
Bachelor of Computer Science | 2017
Testamur Title of Degree:
Bachelor of Computer Science
UOW Course Code:
Total Credit Points:
3 years full-time or part-time equivalent
Faculty of Engineering & Information Sciences
Delivery Campus / UAC Code:
Wollongong / 754100
The Bachelor of Computer Science focuses on the development of high-level programming skills that can be applied across a wide range of applications, including analysis of stock market trends, games design, neural network design, automatic teller machines and patient monitoring in hospitals.
The core subjects teach you to understand the structure of data and the role it plays in delivering solutions to complex problems. The degree includes core of programming subjects as well as electives in languages, artificial intelligence, computer security, computer graphics, operating systems, real-time software and software engineering. Completion of a major is not compulsory but is highly encouraged. Majors include:
Big Data can solve problems in science, society and business including population growth, transport, security, medical technology, trade and commerce. All sectors will have a demand for creative people with a background in quantitative analysis who can look for strategic insights in massive data sets, using techniques in data mining, data visualisation, data analysis, data manipulation and data discovery.
Cyber security is about how we develop secure computers and computer networks, to ensure that the data stored and transmitted through them is protected from unauthorised access or to combat digital security threats and hazards. As we conduct more of our social, consumer and business activities online, there is a corresponding increase in the demand for ICT professionals to manage our digital environment and economy.Cyber security has been identified as one of the strategic priorities in Australia to meet the demands of law enforcement, national and state governments, defence, security and finance industries. Jobs of the future will be in all of these areas ensuring there is national capability to maintain and build our essential services and stop them from being disrupted, destroyed, or threatened, and that our personal information is not communicated, shared, visualised or analysed without our permission.
Digital Systems Security
Information Security is becoming an increasingly important aspect of information technology. Industry has shown their interest in having secure systems and employees with skills in information security.
Game & Mobile Development
The Game and Mobile Development major has been designed to meet the current global demand for skilled graduates in the areas of game and multimedia system development. This major will equip you with skills to apply techniques to the development of video games and related systems on computers and mobile platforms, including devices such as mobile phones, tablets and wearable devices. You will be able to identify approaches to solving real-world problems in video games and multimedia systems. In addition, you will develop both traditional computer science skills as well as creative skills including visualisation, interaction and communication skills. Experts in this field work in the entertainment industry, the game and mobile industry in Australia and worldwide as mobile application developers, game programmers, animators, game engine developers, mobile entertainment and multimedia designers.
This major addresses the software engineering process using an Object Oriented approach. Students work in a group that mimics the working environment of the software development industry.
Academic requirements and English requirements are available from the Course Finder.
Course Learning Outcomes
Students graduating from the Bachelor of Computer Science will be able to:
- Demonstrate an understanding of core knowledge of computer fundamentals and the ability to apply theoretical basis of computer science to solve a range of practical problems.
- Design and develop innovative software solutions for a variety of applications.
- Design, develop, and employ novel approaches and algorithms in solving practical problems.
- Deploy appropriate theory, practices, and tools for the specification, design, implementation, and maintenance as well as the evaluation of computer-based systems.
- Function effectively as part of a team to accomplish a set of common goals and objectives and communicate with project stake holders.
- Adopt a professional and ethical approach to decision making and related social responsibilities.
Students who enrol in the Bachelor of Computer Science shall accrue an aggregate of at least 144 credit points by satisfactory completion of:
1. The following core subjects:
|Subject Code||subject Name||Credit Points||Session(s)|
|CSIT111||Programming Fundamentals||6||Autumn, Spring|
|CSIT114||System Analysis||6||Autumn, Spring|
|CSIT115||Data Management and Security||6||Autumn|
|CSIT121||Object Oriented Design and Programming||6||Autumn, Spring|
|CSIT127||Networks and Communications||6||Spring|
|CSIT128||Introduction to Web Technology||6||Spring|
|CSIT214||IT Project Management||6||Autumn, Spring|
|CSIT226||Human Computer Interaction||6||Spring|
|CSCI251||Advanced Programming||6||Autumn, Spring|
|MATH221||Mathematics for Computer Science||6||Autumn|
|CSCI235||Database Systems||6||Autumn, Spring|
|CSCI203||Algorithms and Data Structures||6||Spring|
|CSIT314||Software Development Methodologies||6||Autumn, Spring|
|CSIT321||Project||12||Annual, Spring 2017/Autumn 2018|
2. To be awarded with a major, a candidate must satisfactorily complete four (4) subjects (24cp) listed for that major.
3. Students not completing a major must complete 12 credit points of 300 level CSCI or ISIT subjects, AND an additional 12 credit points of either 200 or 300 level CSCI, CSIT or ISIT subject not listed in the core.
4. To be awarded with a double major, candidates must ensure that four of the subjects selected satisfy the requirements of one major and that a separate set of four subjects satisfy the requirements of a second major, i.e. any subject counted towards one major cannot also be counted towards a second major.
5. Elective subjects, to bring the total to 144 credit points chosen from the School of Computing and Information Technology Subject List or from the General Schedule. Note: A maximum of 60 credit points of first year subjects.
The Faculty encourages the development of ICT skills and knowledge in the workplace through industry placement. Completion of ISIT200 Industry Placement, which is a minimum of a single 8-week period of approved industry placement, assessed in the form of written reports, is highly recommended to all students.
Students enrolled in this degree may major in:
Note that certain 300 level subjects, required as part of a major, may have 100 and 200 level prerequisite subjects which are not listed as part of the major.
All candidates are expected to consult with the School and Faculty advisers before committing themselves to any particular pattern of study, whether outlined above or not.
The Bachelor of Computer Science accredited by the Australian Computer Society as meeting the requirements for membership at a “Professional Level”.