- Students are to follow the requirements of the Handbook for the year they commenced the course.
However, the subject links below do not contain the subject information for the current year. You can view current subject information through the new Course Handbook.
Multimedia and Game Development
Major Study
To satisfy the requirements for a major study in Multimedia and Game Development, a student shall satisfactorily complete the Bachelor of Computer Science core subjects, as listed in the course requirements, and the following additional core subjects:
Subjects |
Session |
Credit Points | |
Year 2 | |||
CSCI236 |
3D Modelling and Animation* |
Spring/Summer |
6 |
Year 3 | |||
Choose 3 (18cp) from the following: | |||
CSCI336 |
Computer Graphics |
Autumn |
6 |
CSCI346 |
Game Development |
Autumn |
6 |
CSCI356 |
Game Engine Fundamentals |
Spring |
6 |
CSCI366 |
Multimedia Computing |
Autumn |
6 |
* Please note that this subject runs over both Spring and Summer sessions. Results will not be declared until the end of Summer session. |
Students are strongly encouraged to choose some electives from Creative Arts. Please consult with staff in the Faculty of Creative Arts regarding appropriate subjects.
Double Majors
A major in Multimedia and Game Development, can be combined with Enterprise Systems Development, Digital Systems Security, or Software Engineering.
Other Information
Further information is available at http://coursefinder.uow.edu.au/ or email: informatics_studenq@uow.edu.au