Multimedia and Game Development (code CS53)
Major Study
To satisfy the requirements for a major study in Multimedia and Game Development, a student shall satisfactorily complete the Bachelor of Computer Science core subjects, as listed in the course requirements, and the following additional subjects:
Subjects |
Session |
Credit Points | |
Year 1 |
|||
DESN290 |
Introduction to Graphic Design Fundamentals |
Spring |
6 |
Year 2 |
|||
CSCI236 |
3D Modelling and Animation* |
Spring/Summer |
6 |
CSCI240 |
Multimedia Programming Foundations |
Autumn |
6 |
Year 3 |
|||
CSCI336 |
Computer Graphics |
Autumn |
6 |
CSCI343 |
Game Design and Programming |
Autumn |
6 |
* Please note that this subject runs over both Spring and Summer sessions. Results will not be declared until the end of Summer session. |
Students are strongly encouraged to choose some electives from Creative Arts. Please consult with staff in the Faculty of Creative Arts regarding appropriate subjects.
Double Majors
A major in Multimedia and Game Development can be combined with Distributed Systems, Digital Systems Security or Software Development.